The 24th Ludum Dare competition has just finished. I got a game in for it, but only barely. In what seems to be becoming a pattern for me, I spent the first day working on an idea I ended up having to abandon. The game I ended up submitting was done in a mad 12 hour rush at the end. Here it is: Invaders: Evolution It's a fresh take (I hope) on the Space Invaders story. What, you didn't realise there was a story to that? Well if there wasn't, there is now... There were a few things about it I was really happy with and a few things that could have gone better. Expect a post-mortem soon.